Runs well overall after a few minor changes. Firstly, if you are using RetroArch then we’ve had reports that users should change their CPU to at least 75% in order to get things working nicely. (version 1.1 tested)
I have tested in BleemSync with enhanced resolution. Initially it ran well but I kept hearing a crackling audio glitch whenever I hit any objects. I was able to solve this by disabling ‘Threaded SPU‘ and I was able to continue using enhanced resolution. Game sits around 30 FPS most times with the occasional drop down to around 28 – hardly worth mentioning. Ideal settings for optimal experience listed below.