Resident Evil 3: Nemesis

Performs reliably at 30 FPS. The only occasional slowdown is when loading different scenes from the level temporarily. Sound doesn’t seem affected by enhanced resolution and haven’t noticed any graphical glitches caused by using it.  

The enhanced resolution speed hack occasionally causes the character model to flicker and messes up live selection events visually. They are still playable. I’ve only had a couple of graphical artifacts show up briefly after cut scenes, notably before 1st mandatory Nemesis fight. These seemed unrelated to the resolution speed hack and I’m not sure what causes them. The game started hanging in the room before the safe room where you return to Jill with the vaccine as Carlos. This was fixed with the enhanced resolution speed hack off.

Initial report sent in by –DavidD and website submission. 

Resident Evil 3: Nemesis PSClassic
  • Frameskip Auto
  • NTSC
  • Enhanced Resolution
  • Enhanced Resolution Speed Hack
  • Default CPU 57%
  • OTG
  • Threaded SPU
  • BleemSync 1.1

Resident Evil 3: Nemesis

 

Performance Rating

Runs really well – no issues seen to report.

1 %
stability
1
AVG FPS
1 %
Overall

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